Markarth Bannerman

Graphic and character material cited from the following website:https://www.facebook.com/TheElderScrollsLegendsAsia

Background Story
Markarth, capital of the Reach, is one of the most historical city located on the west side of Skyrim,. It’s famous for its Dwemer architecture and the Dwemer ruin - Nchuand-Zel. The local Reachmen has been trying to take back this city from the Empire. The Markarth Incident which took place in 4E174~176, was one of the most notorious battles amonst them all. Reachmen lost a lot of soldiers including innocent civilian in this battle. Nord Jarl, Ufric Stormcloak, made his name and led his troop to victory, had become the hero in Skyrim, and eventually caused the Skyrim Civil War. Nonetheless, this would stop us from paying respect to the bannermen who once waved their flags and fought against their enemies in the battlefield.

Card Introduction
Markarth Bannerman is a 5-cost, 4/4 Strength creature. When it attacks, he puts two 0-cost 1/1 Nord Firebrands with Charge into your hand. This card fits very well in aggro decks that base on fast pace attacks at early stage of the game. Markarth Bannerman has a great chance of surviving through the first round upon entering the board. And the two Nord Firebrands can help to protect creatures on the board or; posing great threats and pressure your opponent. If not handled carefully and quickly, your foes could suffer from snowballing consequences that lead to defeat.